Tex Murphy Under a killing moon Fan Remake Update 10
Under a killing moon Remake Update 10
I'm kind of exited for this one!
added a BUNCH of game systems, here are some of the updates:
-Modeled or Remodeled All the Inventory Items from act 1 in very high fidelity.
-Updated the sky to be consistent with the Red ominous post ww3 sky from the original series, the sky affects the environment Lighting.
-Remodeled the Lightningbolt Speeder Car Model To fit the Original games Esthetics.
-Added an all new Inventory item Investigation game mechanics, you now have a large item viewer where you need to rotate, zoom and move the object to find how to open it , read relevant information from it etc.
-Added Object permanence, if you use an inventory item on an object in the world the inventory item will be placed in the world (an inventory key that opens a door will appear in the doors lock when used for instance)
-A dynamic Weather system!!!
The weather will change dynamically in real time depending on the mood, so it can start raining in game, Lightning etc.
The rain is physically calculated so the rain drops hit objects in world, it doesn't rain under covers or inside.
The Lightning affects the games Lighting , so lightning illuminates the environment and every object in it.
The Weather sound affects are also physically based, so in closed areas it is quieter then outside, the lightning strikes are heard from the lightning direction.
Special thanks to Ian Regan, Jeroen Jacobs and James LeMosy from the Facebook group for the requests!
Special Special thanks to Kristof De Saeger for the Extracted images of inventory Items to use as reference!
And as always Thanks to Piper Dawes for Her Remastered Music tracks!
Join the Remake community:
https://www.facebook.com/share/g/14tFD9Lgq1/
Website:
https://www.killingmoonrising.com/